Uses of Class
org.xjge.graphics.Atlas
Package | Description |
---|---|
org.xjge.graphics |
Supplies abstractions of OpenGL into various objects and data structures to
be used by other parts of the engine.
|
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Uses of Atlas in org.xjge.graphics
Fields in org.xjge.graphics declared as Atlas Modifier and Type Field Description Atlas
Instance2D. atlas
Methods in org.xjge.graphics with parameters of type Atlas Modifier and Type Method Description void
SpriteAnimation. update(org.joml.Vector2f texCoords, Atlas atlas, boolean sync)
Overloaded variant of theupdate()
method which stores the texture coordinates in the provided vector object.void
SpriteAnimation. update(Atlas atlas, boolean sync)
Steps the animation forward changing the texture coordinates of the sprite sheet and subsequently the sub-image rendered.