Uses of Class
org.xjge.graphics.Atlas

Packages that use Atlas
Package Description
org.xjge.graphics
Supplies abstractions of OpenGL into various objects and data structures to be used by other parts of the engine.
  • Uses of Atlas in org.xjge.graphics

    Fields in org.xjge.graphics declared as Atlas
    Modifier and Type Field Description
    Atlas Instance2D.atlas  
    Methods in org.xjge.graphics with parameters of type Atlas
    Modifier and Type Method Description
    void SpriteAnimation.update​(org.joml.Vector2f texCoords, Atlas atlas, boolean sync)
    Overloaded variant of the update() method which stores the texture coordinates in the provided vector object.
    void SpriteAnimation.update​(Atlas atlas, boolean sync)
    Steps the animation forward changing the texture coordinates of the sprite sheet and subsequently the sub-image rendered.