Uses of Class
org.xjge.graphics.Texture
Package | Description |
---|---|
org.xjge.graphics |
Supplies abstractions of OpenGL into various objects and data structures to
be used by other parts of the engine.
|
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Uses of Texture in org.xjge.graphics
Fields in org.xjge.graphics declared as Texture Modifier and Type Field Description Texture
Instance2D. texture
Constructors in org.xjge.graphics with parameters of type Texture Constructor Description Atlas(Texture texture, int cellWidth, int cellHeight)
Supplies the data generated from a texture and cell dimensions as a texture atlas.Icon(Texture texture, int cellWidth, int cellHeight)
Creates a new icon object which can be used to comprise part of a larger user interface.Instance2D(Texture texture, int cellWidth, int cellHeight, boolean fromCenter)
Constructs a rectangular instance that uses a sprite image as its texture.