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D
- daylight() - Static method in class org.xjge.core.Light
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Provides implementing applications with an predefined light object that mimics daylight.
- defaultFont - Static variable in class org.xjge.core.Widget
- delocalizeNormal() - Method in class org.xjge.graphics.Model
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Couples the local space of the models mesh normals to that of the current scenes world space.
- destroy() - Method in class org.xjge.core.Entity
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Used to free the resources used by the entity once it is no longer needed.
- destroy() - Method in class org.xjge.core.Widget
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Used to free resources used by the widget when its removed from a viewport.
- diffuseColor - Variable in class org.xjge.core.Light
- direction - Variable in class org.xjge.core.Camera
- disable() - Method in class org.xjge.graphics.GLCaps
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Processed after the models meshes haver been rendered.
- distance - Variable in class org.xjge.core.Light
- DPAD_DOWN - org.xjge.core.Control
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The down direction on the controllers d-pad.
- DPAD_LEFT - org.xjge.core.Control
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The left direction on the controllers d-pad.
- DPAD_RIGHT - org.xjge.core.Control
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The right direction on the controllers d-pad.
- DPAD_UP - org.xjge.core.Control
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The up direction on the controllers d-pad.
- drawRectangle(int, int, int, int, Color) - Method in class org.xjge.graphics.RectangleBatch
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Draws a rectangle using the data provided.
- drawRectangle(Vector2i, int, int, Color) - Method in class org.xjge.graphics.RectangleBatch
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Draws a rectangle using the data provided.
- drawRectangle(Rectangle, Color) - Method in class org.xjge.graphics.RectangleBatch
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Draws a rectangle using the data provided.
- drawString(Font, String, Vector2i, Color) - Method in class org.xjge.core.Widget
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Draws a string of text to the screen.
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