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D

daylight() - Static method in class org.xjge.core.Light
Provides implementing applications with an predefined light object that mimics daylight.
defaultFont - Static variable in class org.xjge.core.Widget
 
delocalizeNormal() - Method in class org.xjge.graphics.Model
Couples the local space of the models mesh normals to that of the current scenes world space.
destroy() - Method in class org.xjge.core.Entity
Used to free the resources used by the entity once it is no longer needed.
destroy() - Method in class org.xjge.core.Widget
Used to free resources used by the widget when its removed from a viewport.
diffuseColor - Variable in class org.xjge.core.Light
 
direction - Variable in class org.xjge.core.Camera
 
disable() - Method in class org.xjge.graphics.GLCaps
Processed after the models meshes haver been rendered.
distance - Variable in class org.xjge.core.Light
 
DPAD_DOWN - org.xjge.core.Control
The down direction on the controllers d-pad.
DPAD_LEFT - org.xjge.core.Control
The left direction on the controllers d-pad.
DPAD_RIGHT - org.xjge.core.Control
The right direction on the controllers d-pad.
DPAD_UP - org.xjge.core.Control
The up direction on the controllers d-pad.
drawRectangle(int, int, int, int, Color) - Method in class org.xjge.graphics.RectangleBatch
Draws a rectangle using the data provided.
drawRectangle(Vector2i, int, int, Color) - Method in class org.xjge.graphics.RectangleBatch
Draws a rectangle using the data provided.
drawRectangle(Rectangle, Color) - Method in class org.xjge.graphics.RectangleBatch
Draws a rectangle using the data provided.
drawString(Font, String, Vector2i, Color) - Method in class org.xjge.core.Widget
Draws a string of text to the screen.
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