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M

MAGENTA - Static variable in class org.xjge.graphics.Color
 
MAT2 - org.xjge.graphics.BufferType
A matrix comprised of 2x2 single-precision floating-point numbers.
MAT3 - org.xjge.graphics.BufferType
A matrix comprised of 3x3 single-precision floating-point numbers.
MAT4 - org.xjge.graphics.BufferType
A matrix comprised of 4x4 single-precision floating-point numbers.
MAX_ANIM_SPEED - Static variable in class org.xjge.graphics.Model
 
MAX_BONES - Static variable in class org.xjge.graphics.Model
 
MAX_LIGHTS - Static variable in class org.xjge.core.Scene
The maximum number of light source objects that may be simultaneously present in the scene at any given time.
MAX_TEXTURES - Static variable in class org.xjge.graphics.Model
 
MAX_WEIGHTS - Static variable in class org.xjge.graphics.Model
 
maxBias - Variable in class org.xjge.core.ShadowMap
 
Mesh - Class in org.xjge.graphics
Represents a 3D polygonal collection of vertices, edges, and faces that will define the shape of a Model.
meshes - Variable in class org.xjge.graphics.Model
 
midnight() - Static method in class org.xjge.core.Light
Provides implementing applications with an predefined light object that resembles moonlight.
minBias - Variable in class org.xjge.core.ShadowMap
 
missingGamepad - Static variable in class org.xjge.core.Input
A widget object provided by the engine that will be rendered anytime an input device is disconnected.
Model - Class in org.xjge.graphics
Represents a 3D model.
Model(String) - Constructor for class org.xjge.graphics.Model
Parses the file provided and generates a 3D model from the data it contains.
Model(String, int) - Constructor for class org.xjge.graphics.Model
Overloaded version of Model(java.lang.String) that permits the use of custom post processing arguments.
modelMatrix - Variable in class org.xjge.graphics.Graphics
 
modelMatrix - Variable in class org.xjge.graphics.Mesh
 
Monitor - Class in org.xjge.core
Represents a visual display device such as a computer monitor or television.
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