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M
- MAGENTA - Static variable in class org.xjge.graphics.Color
- MAT2 - org.xjge.graphics.BufferType
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A matrix comprised of 2x2 single-precision floating-point numbers.
- MAT3 - org.xjge.graphics.BufferType
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A matrix comprised of 3x3 single-precision floating-point numbers.
- MAT4 - org.xjge.graphics.BufferType
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A matrix comprised of 4x4 single-precision floating-point numbers.
- MAX_ANIM_SPEED - Static variable in class org.xjge.graphics.Model
- MAX_BONES - Static variable in class org.xjge.graphics.Model
- MAX_LIGHTS - Static variable in class org.xjge.core.Scene
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The maximum number of light source objects that may be simultaneously present in the scene at any given time.
- MAX_TEXTURES - Static variable in class org.xjge.graphics.Model
- MAX_WEIGHTS - Static variable in class org.xjge.graphics.Model
- maxBias - Variable in class org.xjge.core.ShadowMap
- Mesh - Class in org.xjge.graphics
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Represents a 3D polygonal collection of vertices, edges, and faces that will define the shape of a
Model
. - meshes - Variable in class org.xjge.graphics.Model
- midnight() - Static method in class org.xjge.core.Light
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Provides implementing applications with an predefined light object that resembles moonlight.
- minBias - Variable in class org.xjge.core.ShadowMap
- missingGamepad - Static variable in class org.xjge.core.Input
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A widget object provided by the engine that will be rendered anytime an input device is disconnected.
- Model - Class in org.xjge.graphics
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Represents a 3D model.
- Model(String) - Constructor for class org.xjge.graphics.Model
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Parses the file provided and generates a 3D model from the data it contains.
- Model(String, int) - Constructor for class org.xjge.graphics.Model
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Overloaded version of
Model(java.lang.String)
that permits the use of custom post processing arguments. - modelMatrix - Variable in class org.xjge.graphics.Graphics
- modelMatrix - Variable in class org.xjge.graphics.Mesh
- Monitor - Class in org.xjge.core
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Represents a visual display device such as a computer monitor or television.
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